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Vae Victis

Turn Based Strategy


Key Features:

Turn Based Strategy
with tactical and RPG elements Emergent Gameplay
creatures have different abilities
the abilities are expressed with simple rules
like chess, complexity arises from the interaction of simple rules
your are encouraged to explore creative strategies and interactions and make use of them to achieve your goals
choose your abilities wisely Effects
abilities could create effects that continue over a period of turns (ex: Blood Bond Effect - the damage is send through the link between 2 creatures)
effects may be static or may trigger changes (ex: Blood Trail Effect - the unit takes damage if it Moves) Artificial Intelligence
very competent and surprising A.I. (mostly in a good way) that can successfully use any ability and predict it's outcomes
A.I. controlled creatures work cooperatively to defeat you
different style A.I. for each races (some are brave, take risks, dive into battle while others keep their distance or hit & run) Beautiful Graphics
beautiful immersive landscapes that help tell the story
cool spell effects that are just cool Positioning Mechanic
units occupy hexagonal cells
positioning entails blocking, protection and exploiting the landscape's geometry
positioning is very important because you will encounter:
area of effect abilities (ex: Fireball hits surrounding cells)
abilities that are limited by range effects that trigger on movement (ex: Blood Trail Effect - the unit takes damage if it Moves)
repositioning abilities (ex: Kick - moves the kicked creature to a new destination)
terrain modifiers (height mechanic and cover mechanic)
hexagons have interesting math, don't suffer from diagonal problems like squares and look really nice

Review / Article / Cover:

Dota2Romania community, Cry0nicS, Admin Softpedia, Andrei Dumitrescu, Games Editor Aiur.ro, SantoAiur.RO, Friend Wiiz

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Platform
:
Year
:
Released Apr 29, 2014
Players
:
Single Player
Developer
:
Razvy000
Publisher
:
Vaevictisgame.com
 
 

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27,383 Games Available
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