HoD is my personal game project, started many many years ago.
This also means, I have to do everything by myself. Concept, art, programming, music, sound effects.
I have always targeted PC and mobile devices. I constantly test and play the game on some android devices to make sure, that I haven’t messed up the performance.
To make it both appealing on and PC and running smoothly on a mobile device, I came up with some ideas to keep the performance impact as low as possible. As of today the game is running at 1080p with (almost) constant 60fps and 4XMSAA on the Shield K1 and Shield TV (Tegra X1). I previously used the OUYA console to test it on where I tried to maintain 1080p @ 30fps. (Tegra 3).
I have written all the shaders myself to have full control over the performance and look of the game. I will get into the details in a separate article, if anyone is interested.
This game is meant to be the first episode, that might be continued, if I’ll ever manage to finish this one :)
If you play the game during development, please report bugs:
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